OceanRaid

Lua / Python / C++ / Node.js

OceanRaid Arcade Fishing Game Platform

Arcade fishing product material with a partial Lua client archive and runnable Python, C++, Node.js, database and test scaffolds.

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捕鱼产品资料、Lua 客户端模块与多语言后端基础脚手架

Game content

Four fishing experiences

Sea Demon Assault

Themed stages and ocean event encounters.

Classic Mode

Kraken Vortex, Rookie Beach, Deep-Sea Giants and Ghost Captain.

Tournament Mode

Competition rooms, points, ranking and multiplayer event flows.

Jade Arena

Undead Ruins and Celestial Palace Clash environments.

Full-stack architecture

Built across the game lifecycle

Cocos ClientPython ServicesC++ Real-time CoreNode.js Admin

Actual deployment dependencies, databases and middleware must be verified from the delivered source and environment documentation.

Verified public scope

Product material and runnable foundation scaffolds

The public tree includes friends/login/settings Lua modules, a FastAPI gateway scaffold, a C++17 room-engine example, a Node.js operations API, database examples and tests. It is not yet a cleanly rebuildable complete historical product. Commercial delivery, assets, deployment, support and territory must be confirmed in writing.

Review the architecture · Review deployment requirements

Telegram: @xuzongbin001
Email: masterai918@gmail.com